﻿using Avalonia;
using Avalonia.ReactiveUI;
using System;

namespace TDSAot
{
    internal class Program
    {
        // Initialization code. Don't use any Avalonia, third-party APIs or any
        // SynchronizationContext-reliant code before AppMain is called: things aren't initialized
        // yet and stuff might break.
        [STAThread]
        public static void Main(string[] args) => BuildAvaloniaApp()
            .StartWithClassicDesktopLifetime(args);

        // Avalonia configuration, don't remove; also used by visual designer.
        public static AppBuilder BuildAvaloniaApp()
            => AppBuilder.Configure<App>()
                .UsePlatformDetect()
                .WithInterFont()
                .LogToTrace()
                .UseReactiveUI()
            .With(new Win32PlatformOptions()
            {
                RenderingMode = [Win32RenderingMode.AngleEgl, Win32RenderingMode.Vulkan, Win32RenderingMode.Software]
            }).With(new X11PlatformOptions()
            {
                RenderingMode = [X11RenderingMode.Vulkan, X11RenderingMode.Glx, X11RenderingMode.Software]

            });
    }
}